About
Hello, my name is Kevin Harris and I welcome you to my online repository of cool code. This blog is primarily devoted to 2D and 3D game and graphics programming using OpenGL and the Direct3D component of DirectX, but you can also find numerous source code samples and tutorials for other topics such as C++, C#, Python, and Lua, which I think will be very helpful to anyone wanting to program and design their own games, games engines, or level editors.
This site also specializes in comparative source code samples which help demonstrate the differences between Microsoft’s Direct3D API and OpenGL’s API. These special samples are very useful for programmers who find themselves needing to port their code from one API (Application Programming Interface) to the other since they allow a developer to leverage his or her knowledge of one API to learn the other much faster.